Elements & References
"Create once, use everywhere — consistent characters and style across all scenes."
Elements are your consistent assets — characters, props, products. Create once, use in every scene. Same face, same outfit, same proportions.
References define the visual atmosphere and style for your scenes — environments, lighting, mood, color palette. Lock the look so every scene stays cohesive.
Element
Something that must look identical across scenes
Character, product, prop
Reference
Visual atmosphere and style — how scenes look
Environment, lighting, color palette, mood
Elements are referenced as @Element1, @Element2 in scene prompts. References are referenced as @Image1, @Image2 in scene prompts.
The Director creates and manages all of this automatically. You just describe what you want.
Elements
Element images & angle references
When you click an element card, the Director has already pre-filled the generation prompt based on your description. You have three options for the main image:
Generate — click to generate the image using the pre-filled prompt
Upload from Assets — use an existing image from your asset library
Upload from computer — drag or browse an image from your desktop (e.g. a photo of yourself)
For best results, each element needs 3 angle references (e.g. frontal, left, right) in addition to the main image. These give the video model enough visual information to keep the element consistent from any camera angle.
Angle references are generated from the main image. Once you have a main image (generated or uploaded), click to generate the remaining angles — the model uses the main image as reference.
If you uploaded a photo of yourself or your product, just generate the angle references from it — no need to upload three separate photos.
You can also upload angle references manually from your asset library or computer if you prefer.
More angle references = better consistency in your videos. Three is the sweet spot.
Elements per scene
Each scene can have up to 3 elements. Each element should have:
Minimum: Main image + 1 angle reference
Best: Main image + 3 angle references (frontal, left, right)
The Director automatically assigns elements to scenes based on your narrative.
References
Reference images — critical rules
Reference images should contain NO subjects or characters. They define the environment, lighting, and style only. If you include subjects or characters in reference images, the video generation tool can get confused about what to generate.
Good reference image: Empty studio with soft lighting, minimalist white backdrop, warm diffused glow Bad reference image: Studio with a person standing in it, or toys/products visible
Think of reference images as the "set" — the empty stage before actors and props are added.
Connecting references to scenes
One reference can be connected to multiple scenes for visual consistency. This is especially useful when you want several scenes to share the same environment or style.
Ask the Director to connect a reference to multiple scenes — for example: "Use the studio reference for scenes 1, 3, and 5" or "Apply the futuristic city environment to all outdoor scenes."
The Director automatically assigns references when it builds your project, but you can always ask it to adjust the connections.
Getting reference images
Reference images can come from three sources:
Generated in Playground — Create a reference image using any image model, then add it to your project from Assets
Upload from Assets — Use an existing image from your asset library
Upload from desktop — Drag or browse an image from your computer
When you click a reference card on the canvas, you'll see options to generate, browse from library, or upload. The Director pre-fills the generation prompt based on your project's style, but you can edit it or upload your own.
If you need more style control, ask the Director to add more environments — multiple environment references give you finer control over the visual look.
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